Satoshi and Vitalik: the origins of blockchain, “trust” technology
Disruptive, fascinating, controversial: blockchain is one of the most talked-about technologies of recent years, from cryptocurrencies to the web3. Two different but revolutionary leaders have ushereda new era: the mysterious Satoshi Nakamoto with Bitcoin and Vitalik Buterin, the wunderkind who invented Ethereum
How we got to the EU duties on Chinese-made electric cars
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“Airports, now the future is back”
How to establish a clear air zone in your city: here is the guide of the mayors
From data to policy choices, through citizen participation: low emission zones are an urban planning tool against pollution and traffic. Here is the 'toolbox' that the C40 Cities group makes available to administrators, associations and public stakeholders to create 'lung-friendly' neighbourhoods
Amsterdam, feeling that “village vibes” with Ceriani Szostak
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The Top 10 airports and new records in air traffic in Italy
In 2023, Italian airports reached a historic record, nearing 200 million passengers. The full return to pre-Covid levels has been completed with the excellent performance of the international segment and a positive trend confirmed in the first eight months of 2024
Editor's Hub
Decentralized. Web3 or the new identity in the cyber universe
What is it and how does the third-generation World Wide Web work, the heralded revolution facilitated by blockchain, promising to put the user back at the centre of the Net
Decentralized. Web3 or the new identity in the cyber universe
What is it and how does the third-generation World Wide Web work, the heralded revolution facilitated by blockchain, promising to put the user back at the centre of the Net
Web3 is a new decentralised web based on the blockchain, which allows users to use Internet applications while retaining ownership and control of digital assets related to their online identity, starting with usernames, personal data, cryptocurrencies, certificates and any content created or purchased online.
The protocol used can be supported by the tokens or cryptocurrencies themselves. Behind every Web3 project is a DAO (Decentralised Autonomous Organisation) community, where everyone has voting rights (in proportion to the tokens held), to direct policy, through smart contracts concerning decisions and actions on a group of resources (tokens). In Web3, activities and interactions are no longer mediated by the oligopolistic platforms of Web 2.0, but occur directly between users.
The infrastructure
The blockchain is a distributed ledger of transaction information in a network (values, content...), encrypted in an immutable manner in 'blockchains', proven and stored by the computers that are part of it. The exchanges of cryptocurrencies, the possession of non-fungible tokens and the functions of smart contracts are certified by the protocol, without delegating trust to a third central authority, thanks to the infrastructure's properties of distribution, cryptography, immutability, tokenisation and decentralisation.
Web3 applications are decentralised (dApps), since they refer to a network of nodes and not to a centralised server or platform, making the 'hierarchical' difference between customer and server disappear.
To access the blockchain, each user must have a wallet, where he or she stores and manages digital data and property. All it takes is one password for a single anonymous digital identity, with which one can interact on several dApps without creating every time a new profile and a new password for each web services platform where the user comes to be engaged.
The projects
Web3 hosts innovations such as the Metaverse and could absorb Web 2.0 platforms. The biggest developments so far have involved decentralised finance (DeFi, Internet of Value), 'play to earn' gaming, crypto-art and collectibles marketplaces where the role of non-fungible tokens is enhanced. This tool is already being used in marketing strategies, while smart contracts can have functions in the legal and insurance fields.
Among social media networks, there are several initiatives such as Bluesky, started by Jack Dorsey, founder of Twitter, for 'a federated social network', based on an open standard (AT protocol), which can be adopted by multiple platforms. Music can be disintermediated from record companies, opening up new revenue channels for artists to protect copyright.
The 'attention economy' of Web3 subverts the 2.0 business model, free but based on the collection of user data, to the detriment of privacy. Brave is a browser with an integrated wallet, backed by the cryptocurrency Basic Attention Token, which you can earn by surfing and choosing to view ads. Tokens can be reused in different ways on the web.
The numbers
- 2,033, the Web3 initiatives surveyed globally between 2016 and 2022
- +13%, the increase in blockchain projects (278) identified in 2022
- 28%, the share of Internet of Value applications, compared to the total
- 111, decentralised web projects with dApp and NFTs in 2022 (+98%)
(data from the Blockchain & Web3 Observatory of the Polytechnic in Milan).
The theorists
Gavin Wood was the first to formulate an idea of Web3, after the disclosures revealed by Edward Snowden, in 2014. According to the co-founder of Ethereum, the case showed that the Internet model based on handing over one's data to intermediaries and arbitrarily relying on the decisions of third parties at the helm of large platforms in an oligopoly regime was inefficient.
Web3 is back in the news as of 2021, with the crypto-boom. Chris Dixon, crypto investment manager at Andreesen Horowitz, posted a thread on Twitter, which went viral, explaining that Web3 is ‘the Internet owned by those who build and use it, orchestrated with tokens’, such as NFTs, in fact a ‘unit of Internet ownership’.
What if we’ve been in the metaverse already for some time?
Etymology does not lie: “meta” is a convergence between different dimensions. It is necessary to understand our times, unless we are entertained by provocations, anecdotes and other crypto-ludic varieties. Or slightly more
What if we’ve been in the metaverse already for some time?
Etymology does not lie: “meta” is a convergence between different dimensions. It is necessary to understand our times, unless we are entertained by provocations, anecdotes and other crypto-ludic varieties. Or slightly more
Among the headwords nominated for the Oxford Dictionary 'word of the year' for 2022 was also 'metaverse' and that is not very surprising. We have been hearing about it for months, from fantasy-economic projections to the most disruptive technologies, and more often than not, in curious anecdotes. A trend that probably peaked when the state of Vanuatu, threatened by rising seas due to climate change, announced its intention to recreate itself in the metaverse so as not to disappear, or at least not completely, once its atolls are swallowed up by the Pacific Ocean.
A provocation, indeed, a just complaint made on the crest of a wave, but nothing more. Because the metaverse, in that immersive form represented by virtual reality, is still not enough. Above all, because the metaverse is not a parallel world disconnected from our own, where the poor inhabitants of Vanuatu will always have a home. Or at least it should not be, with the risk of losing the meaning of that word, which begins with 'meta-' and indicates, on the contrary, a convergence. Beyond the narrative, the question then arises: does the metaverse really exist and, if so, how should we view it?
Mark Zuckerberg has managed to impose a concept that just over a year ago was nothing more than a literary memory of science fiction lovers (the term was coined by writer Neal Stephenson in his novel Snow Crash) or the trappings of some philosopher. By renaming his company Meta and investing billions of dollars in research and development, Facebook's founder did not see an extra dollar, quite the contrary. But he has at least diverted attention away from the bigger problems of his social networks, such as content moderation, the psychological fallout on users, and the reduced effectiveness of advertising tools. At the same time, he brought virtually unknown platforms to the headlines.
So today the idea of moving around in a three-dimensional space to connect with other avatars and follow all sorts of activities, such as concerts and sporting events, is not so bizarre. But what are we actually talking about? Decentraland and Sandbox, each claiming around 200,000 active users per month, are currently the main ones among the virtual worlds not entirely dedicated to gaming (like Fortnite, for instance), followed by others such as Cryptovoxels, Somnium Space, Axie Infinity and Horizon Worlds, Meta's official one, which has a further 200,000 users. In total, these platforms are currently frequented by less than one million people each month. Instagram alone reaches 2 billion. There is even an ongoing diatribe over the counts, because in September, the analysis company DappRadar recorded just 38 active users on Decentraland in one day.
Each of these virtual worlds is then isolated from the others, with its own design, its own cryptocurrencies, even its own entry device (Horizon Worlds can only be accessed with Oculus visors, manufactured by Meta itself). Unique features, which even computer developers are obliged to take into account in order to create tailor-made content, dispersing resources and slowing down the expansion of the metaverse itself. Pending concrete decisions on platform interoperability, what many now identify with the metaverse consists of some crypto versions of Second Life: an extension of gaming with the possibility of using virtual currencies and little else.
Are we talking about nothing? Let's look at some numbers. By 2021, large corporations, venture capitals and private equity funds had already invested USD 57 billion in metaverse-related investments, a sum that had already doubled by mid-2022, according to McKinsey & Co. In its report Value Creation in the Metaverse, the well-known management consultancy estimates that the metaverse as a whole could generate up to USD 5 trillion by 2030: this is more than the GDP of Japan, the world's third largest economy. In four to five years, 30 per cent of the world's organisations will have products or services in the metaverse, reports Gartner in its Critical Insights on Metaverse study, and 25 per cent of the population will spend at least one hour a day in contact with them. We are not talking about nothing. If anything, we should talk about something else.
First, we should remember that the metaverse is many things: not only augmented, virtual and mixed reality, but also artificial intelligence, Internet of Things, blockchain, NFT (Non Fungible Tokens), 5G and more. The more immersive one, to which Mark Zuckerberg has drawn our attention and which is the subject of the often banal narrative that has brought Decentraland and company into vogue, represents only one facet of the metaverse. Secondly, we should go further, to look at the uses to which this facet will lend itself, far broader than social networking made up of virtual avatars attending concerts or business meetings. McKinsey predicts an impact of between USD 2 trillion and USD 2.6 trillion on the e-commerce world by 2030. Between 180 and 270 billion will be generated by applications of virtual reality to learning and teaching. The advertising market could benefit by 206 billion. Results to which virtual reality could also contribute, but only partially.
Today, the metaverse is mainly what we do not yet see or what, distracted by some curious anecdote, we do not want to see. If it is, to use Gartner's succinct but effective definition, the ‘convergence of physical and digital reality, virtually enhanced’, we may already be in it. Just think of the funny filters that we can apply to our stories on Instagram, Lens, the visual search tool created by Google, or the real-time suggestions that Google Maps can give us. This type of convergence, which is becoming deeper and more pervasive, is what billion-dollar investments are aiming at and why it makes sense to talk about the metaverse and to do it better and better. Maybe without the need for a Snoop Dog to found a city in his name on Sandbox (Snoopverse, which really exists) or a neo-virtual state like Vanuatu.
Media Hub
A small object from which everything started, a few millimetres of technology that 50 years ago made computing available to the general public: it is the microprocessor and its inventor is Federico Faggin. An idea that revolutionised forever the way of living, working and connecting for billions of people on the planet. For Pioneers of the future we talk to the Italian engineer, now engaged in a tireless activity of dissemination
The second season of The Passenger, Infra Journal web series, is here and with a new format: “Inside The City”, to meet different protagonists in different Italian cities and discover each time new ways to live, work and move around. The first episode is dedicated to Milan, through the eyes of Arianna Lelli Mami and Chiara Di Pinto, founders of Studiopepe, an architecture and design studio
Richard Branson, Jeff Bezos and Elon Musk are the protagonists of a challenge never seen before in human history, between satellite launches and orbital flight. The world arising from the space economy will depend on them too: here are the tycoons of the planet with space interests, among successes, aspirations and few too many extravagances
Green
Projects with a lower environmental impact and future-proof solutions for a sustainability that starts from the foundations.
It seemed like a fantasy, but now it is reality: machines that mimic the faculties of the human mind have arrived and are here to stay. Sam Altman has made Artificial Intelligence available to everyone, thanks to OpenAI. His creature, ChatGPT, poses questions to humans, which “Pioneers of the future” will tackle with the help of a neuroscientist and a totally unexpected guest.
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Mobility
Ideas, scenarios and data to better frame the mobility sector that can change everyone’s way of life.
The European Union voted in favour of customs duties on Chinese electric cars. The measure aims to protect the car industry in Europe, but there is a risk of a trade war with Beijing looming, on which not all EU countries agree. Here's what can happen now
Technology
All the latest news from the world of technology. Up-to-date editorials, data and in-depth articles.
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Moving, creating relationships and approaching what is far away using the most innovative resources of science and engineering.